Alice's Great Escape
Alice's (Milla Jovovich) fight against the T-virus infected undead and the Umbrella corporation rages on with no end in sight. But Alice finds herself reunited with old friend Claire (Ali Larter) and then her brother Chris (Wentworth Miller) who find themselves with some other survivors who have taken refuge in an abandoned prison. These survivors hold on to the hope of reaching a place called Arcadia where rumour has it there is no infection and no living dead. But first Alice and her friends must find away to get through the legions of undead surrounding the former prison whilst also having to deal with Albert Wesker (Shawn Roberts) and the Umbrella Corporation.
I've mentioned in my previous reviews of other movies in the "Resident Evil" series that I have never been a big gamer and never played the game which inspired the movie series. As such I have never really connected with these movies, the characters and so on which has always meant watching a "Resident Evil" movie is like watching someone else playing the game. But it seems like when it came to "Resident Evil: Afterlife" they realised this disconnect so combined with the fact this was made in 3D the focus is on the visually spectacular and making that visually spectacular also hot with sexy slow motion action.
As such "Resident Evil: Afterlife" does have a storyline which for the most is a variation on the group of survivors trapped in a shopping mall scenario you will find in a few zombie movies. It also tries to create some mystery with some character twists but for the most the storyline is nothing more than the framework to toss in big action from watching Alice land a plane on a prison roof which is surrounded by a sea of the infected to a giant battle axe flying through the air as water cascades on Alice and Claire getting wet as they dodge being killed.
And I could go on because everything in "Resident Evil: Afterlife" is focused on delivering a stunning visual and it does so. But that comes at a cost and not just in the routine ness of the storyline. It is a case that more than ever anything goes with the word "impossible" seemed to have been wiped out of the producer 's dictionary. As such it is a case of strap in and dig in to your popcorn whilst you enjoy the ride rather than trying to think about any story developments.
What this all boils down to is that "Resident Evil: Afterlife" is unapologetically all about delivering spectacular visuals and in truth it succeeds and is entertaining for doing so. But it does come at a cost and anyone who wanted more than just big visuals is likely to end up very bored.